AI Insights · Timothy · October 2025
Top 5 Bus Games in Oceania: Q3 2025 Performance Analysis
Explore the performance of the top 5 bus games in Oceania during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the bus games category in Oceania saw varied performances across the top five applications on the unified platform. Here's a detailed look at each game's metrics based on Sensor Tower data.
Bus Escape: Traffic Jam from ABI GLOBAL LTD. showed a slight decline in weekly revenue, dropping from approximately $11.1K at the beginning of the quarter to around $9.2K by the end of September. Weekly downloads peaked mid-July at 14.2K but gradually decreased to 8.1K by the end of the period. Active users also saw a decrease, starting at 41.3K and ending at 33.7K.
Crowd Express: Boarding Puzzle by Rollic Games experienced a fluctuating revenue trend, beginning at roughly $10.5K and closing at $10.6K. Downloads initially increased, peaking at 3.8K in early August, before tapering off to 2.1K. The active user base grew steadily, reaching 13.3K by early September before settling at 12.5K.
Bus Out from Zego Global Pte Ltd saw a significant drop in revenue from $4.6K to $1.3K over the quarter. Weekly downloads followed a similar trend, starting at 9.3K and dwindling to just 364 by the end of September. Active users decreased from 90K at the quarter's start to 68.3K by the end.
Bus Frenzy - Traffic Jam by Crazy Labs maintained a relatively stable revenue around $600, with minor fluctuations. Downloads, however, saw a sharp decline from 871 to 241. Active users also decreased, starting at 7.9K and finishing at 4.1K.
Finally, Bus Simulator : Ultimate by Zuuks Games had a steady revenue trend around $600, with some peaks and troughs. Downloads remained consistent, fluctuating between 900 and 1.3K. Active users showed a slight decline from 2.6K to 2K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.